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"Palazzo del Te: The Art of Having Fun"

INFORMATION

Presented at the sixth annual SUNY New Paltz Art History Undergraduate Symposium. 

SYMPOSIUM  OVERVIEW

The SUNY New Paltz Undergraduate Art History Symposium is a multi-day virtual symposium event. Selecting from submissions from around the world, it is the only undergraduate Art History symposium in the nation and  considered one of the foremost events for students interested in art history and related fields. 

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I was invited to present my research paper, "Palazzo del Te: The Art of Having Fun" for the 2024 symposium, presenting on April 13. 

THE ESSAY

01| GENESIS

02 | WRITTEN WORK

Written upon final assignment for the capstone of my Art History degree. Many thanks to Dr. William Wallace and Dr. Nathaniel B. Jones for providing information and Dr. Esther Gabel for introducing Palazzo del Te to me and advising the essay from conception to completion. 

 

Abstract

On October 22, 1524—following days of travel and two years of artistic courtship by Federico Gonzaga, duke of Mantua—Giulio Romano arrived in the Lombardian city. Welcomed with warmth, Romano was immediately put to work by the Gonzaga, transforming Mantua into a realm of sumptuousness and splendor. The crown jewel among such architectural beauties lay just beyond the city in the form of Palazzo del Te, a most unusual but beautiful palace.

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Distinct from its palatial colleagues due to its aesthetic playfulness, Palazzo del Te has long drawn Art Historians and critics to hold the assumption that Giulio’s famed palace was a masterwork of mannerism; a work of architecture intentionally anti-classical to the core. New scholarship, however, has suggested that while Giulio did intend to create a humorous structure, his supposed intentional mannerism was accidental.

This presentation will continue this argument, proposing that it is perhaps much more beneficial to label Te as a Renaissance building that, like many works of the era, looked and attempted to emulate classical design and principles—specifically through means of humor. In fact, this argument will specifically argue Romano’s being influenced by the Grotesque, as Giulio’s intentional play on humor —one created through distorting classical vocabulary— lended the palace, both interior and exterior, to adopt a Grotesque quality.

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We will begin by addressing the history of Te, as well as Giulio’s own artistic upbringing. We will then move on to analyze the exterior and interiors of the home, focusing on the palace’s facade as well as the Room of the Giants/Sala dei Giganti. Through this, we will gain a new understanding of Te and what it, as an architectural work, stands to represent.

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Essay

03 | PRESENTATION

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